How many streets of value a hand can take.
It is the yardstick for how many times to bet, and the stronger the hand, the more streets it bets. Example: two pair or better and overpairs take three streets; top pair with a good kicker takes two against a standard player (three against a player who doesn't fold); weak top pair and second pair take two (one street off); bottom pair doesn't bet. When OOP or with 3 or more players, check thin-value hands (Medium) and nothing hands (Air).