Most looked-up terms50 terms
- Check (poker)Passing the action to the next player without betting.
- Split (blackjack)Separating two cards of the same value into two hands, each with an equal bet.
- Insurance (blackjack)An extra bet of half your wager that pays if the dealer has blackjack.
- Double down (blackjack)Doubling your bet and taking exactly one more card.
- RFI / Open-raise (poker)Being the first to raise when no one has entered the pot.
- GTO (poker)The equilibrium strategy: one that loses no matter how the opponent plays.
- Bubble (poker)The place just short of the money; bust here and you get nothing.
- ICM (poker)A model that converts chip stacks into expected prize money.
- EVThe average profit or loss if you repeated the decision.
- Nit (poker)An extremely tight player.
- Pot (poker)The total chips bet in the hand.
- Call (poker)Matching the opponent's bet.
- Rake (poker)The fee the house or site takes from the pot.
- VPIP (poker)The percentage of hands a player voluntarily puts money in the pot.
- Bluff (poker)A bet meant to make better hands fold.
- Set (poker)Three of a kind made with a pocket pair and one board card.
- DealerThe person who deals the cards and runs the game.
- Bust (BJ)Going over 21 (a total of 22 or more) and losing.
- Surrender (blackjack)Giving up on your first 2 cards for half your bet back.
- DAS (blackjack)A rule that lets you double down on hands after a split.
- Blinds (SB / BB)Forced bets posted before anyone sees their cards.
- Ante / BB ante (poker)An extra forced bet paid by everyone, or by the BB for the whole table.
- Raise (poker)Increasing the amount of the opponent's bet.
- Fold (poker)Throwing away your cards and leaving the hand.
- Bet (poker)The first wager in a betting round.
- All-in (poker)Betting all of your chips.
- River (poker)The fifth board card, and the final betting round.
- Flop (poker)The first three board cards, and the betting round that follows.
- Turn (poker)The fourth board card, and its betting round.
- Kicker (poker)A remaining card that is not part of the made hand.
- StraightFive cards of consecutive rank.
- FlushFive cards of the same suit.
- Nuts (poker)The best possible hand on that board.
- Muck (poker)Throwing away your cards without showing them.
- Equity (poker)The chance of winning if all the cards are run out.
- Range (poker)The set of hands a player (or you) could have for an action.
- TAG (poker)A tight, aggressive player.
- Hit / Stand (blackjack)Taking one more card (hit), or stopping without drawing (stand).
- House edgeThe house's cut: the average loss as a share of what you bet.
- Short Deck (poker)Hold'em with the 2s through 5s removed (36 cards).
- Straddle (poker)An optional blind of twice the BB posted before seeing cards.
- HORSE (poker)A mix that rotates through the five games H, O, R, S and E.
- Position (poker)The edge from acting later, since seat order decides how much you know.
- Heads-up (HU)A contest between just two players.
- Buy-inThe amount you bring to sit in a game, or a tournament's entry fee.
- Player / Banker / Tie (games of chance)The three main baccarat bets.
- Roulette (games of chance)A game of betting on the number where a ball stops on a spinning wheel.
- Squeeze (poker)A 3-bet after an open and a call.
- TiltWhen emotions break down your play.
- Royal flushT-J-Q-K-A of the same suit; the best hand.
Poker463 terms
- 1 in 8, 15-20x (poker)How often a pair flops a set, and the opponent stack you need to call.
- 10-Game (poker)A mix that adds Badugi and NL 2-7 Single Draw to 8-Game.
- 2-7 low (poker)The low count where the ace is high and straights and flushes hurt.
- 2-7 Single Draw (poker)No-limit 2-7 lowball with one draw.
- 2-7 Triple Draw (poker)A game where you draw up to 3 times to make the lowest 5-card hand.
- 20-25-30-33-40 (poker)The required equity when the bet is ⅓, ½, ¾, pot, or 2x pot.
- 25-33-40-50 (poker)The fold rate a bluff needs to break even when the bet is ⅓, ½, ⅔ or pot.
- 3-bet (poker)A raise against an open-raise.
- 3-bet or fold (poker)A strategy with no calling range: only 3-bet or fold.
- 3-bet pot (poker)The CO opens, you 3-bet on the BTN, and the CO calls.
- 3-flush (poker)A Stud starting hand on 3rd street with 3 cards of the same suit.
- 3-straight (poker)A Stud starting hand on 3rd street with 3 connected cards.
- 3-way pot (poker)You open on the BTN and both the SB and BB call.
- 3B / Fold to 3B (poker)How often a player 3-bets, and how often they fold to a 3-bet.
- 3rd street (poker)The first Stud betting round, after 2 down cards and 1 up card are dealt.
- 4-8-9-15 (poker)Outs for a gutshot, an open-ender, a flush draw and a combo draw; ×2 gives your chance to hit on the next card.
- 4-bet / 5-bet (poker)A raise against a 3-bet, and the raise after that.
- 4th street (poker)The second Stud betting round, once each player has 2 up cards.
- 5th street (poker)The third Stud betting round, where big bets start.
- 6-max / Full ring (poker)Tables of at most 6 players, and tables of 9-10 players.
- 6th street (poker)The fourth Stud betting round, with all 4 up cards out.
- 7th street (poker)The last Stud betting round, with the 7th card dealt face down.
- 8-7-6½-6-5½ (poker)Equities for common preflop all-in matchups.
- 8-Game (poker)A mix that rotates 6 Limit games plus NLHE and PLO.
- A-5 low (poker)The low count where the ace is 1 and straights and flushes do not count.
- A-5 Triple Draw (poker)A lowball game with 3 draws where aces are 1 and hand ranks don't count.
- A-game / C-game (poker)Your best form and your worst form.
- Abstraction (poker)Thinning out bet sizes or cards to reduce computation.
- Act out of turn (poker)Acting before it's your turn.
- Add-on (poker)A one-time right to buy extra chips at a set point.
- AF / AFq (poker)Measures of aggressiveness.
- Aggregate report (poker)A summary of strategies across all flops.
- Aggressor / PFR (poker)The player who raised last preflop.
- All-in (poker)Betting all of your chips.
- All-in EV (poker)Results calculated from your equity at the moment of the all-in.
- Alpha (poker)How often the opponent must fold for a bluff to break even.
- Angle shoot (poker)Trying to gain an edge with misleading actions right at the edge of the rules.
- Ante / BB ante (poker)An extra forced bet paid by everyone, or by the BB for the whole table.
- Archie (poker)A game that splits the pot between the high and low hands in Triple Draw.
- Ax / Kx (poker)An ace or king with any other card.
- b / x / c / r / f (notation)Shorthand for lines: b bet, x check, c call, r raise, f fold.
- b/b/b (poker)A line that bets the flop, turn and river.
- b/b/x (poker)A line that bets the flop and turn, then checks the river if you miss.
- b/x/b (poker)A line that bets the flop, checks the turn and bets the river.
- b/x/x (poker)A line that bets once on the flop and checks after that.
- Backdoor draw (BDFD) / Runner-runnerA draw that completes only if you hit on both the turn and the river.
- Backup low (poker)A third low card that backs up your low if it gets counterfeited.
- Bad beat (poker)Losing a hand you were far ahead in.
- Badacey (poker)A game that splits the pot between Badugi and A-5 Triple Draw.
- Badeucy (poker)A game that splits the pot between Badugi and 2-7 Triple Draw.
- Badugi (poker)A 3-draw game aiming for the lowest 4 cards of all different ranks and suits.
- Bag (poker)Surviving the day and putting your chips in a bag to continue the next day.
- Balance (poker)Having the right mix of value bets and bluffs so you don't lose even if read.
- Bare ace (poker)An ace with no other card of its suit.
- Barrel (double / triple)Betting two or three streets in a row.
- BB (poker)The seat left of the SB, which acts last preflop.
- bb (unit)A unit that measures chips as multiples of the big blind.
- Best response / MES (poker)The strategy that maximizes your EV against a fixed opponent strategy.
- Bet (poker)The first wager in a betting round.
- Bet 33% / Bet 75% (poker)Two bet sizes: 33% and 75% of the pot.
- Bet sizing (poker)How you choose the size of a bet.
- Bet-fold (b/f) / Bet-call (b/c)Betting, then folding to a raise (b/f) or calling it (b/c).
- Big bet (poker)The betting unit of the later rounds of fixed limit, twice the small bet.
- Big Bet Mix (poker)A mix that rotates only No-Limit and Pot-Limit games.
- Big O (poker)Omaha Hi-Lo with 5 hole cards.
- Big Slick (poker)AK.
- Big-pot hand (poker)A PLO hand good enough to build a big pot with.
- Blind level / Structure (poker)The steps at which the blinds go up, and how they're designed.
- Blinds (SB / BB)Forced bets posted before anyone sees their cards.
- Block bet / Blocker bet (poker)A small bet from OOP that limits how much the opponent bets.
- Blocker (Draw)In draw games, holding cards your opponent needs.
- Blocker / Unblocker (poker)The effect of your hole cards reducing the hands the opponent can have.
- Bluff (poker)A bet meant to make better hands fold.
- Bluff catcher (poker)A hand that beats only bluffs.
- Bluff raise (poker)A raise as a bluff.
- Bluff-to-value ratio (poker)The ratio of bluffs to value bets.
- Board coverage (poker)Building a range that can hold strong hands on any board.
- Board texture (poker)The general name for a board's characteristics.
- Bomb pot (poker)A hand where everyone posts a set amount and play starts on the flop.
- Borderline hand (poker)A hand near the line where either choice has about the same EV.
- Bottom gap / Middle gap / Top gap (poker)Names for where the gap falls in a four-card hand.
- Bounty / PKO (poker)A format with a prize on each player you eliminate.
- Break (poker)In draw games, discarding the top card of a made hand to draw again.
- Brick / Blank (poker)A card that seems to help no one.
- Bring-in (poker)A forced bet on 3rd street in Stud, paid by one player chosen by door card.
- Broadway (poker)The straight T-J-Q-K-A; also any card T or higher.
- Broadway hand (poker)Two cards T or higher.
- Broadway rundown (poker)A rundown made of four cards T or higher.
- BTN (poker)The button seat, which always acts last after the flop.
- Bubble (poker)The place just short of the money; bust here and you get nothing.
- Bumhunting (poker)Trying to play only against weak opponents.
- Buried pair (poker)In Stud, both cards of your pair are in the hole.
- Burn card (poker)A card discarded face down before board cards are dealt, to prevent cheating.
- Bust (poker)Losing all your chips and being eliminated.
- Button / Dealer button (poker)The marker showing which seat is the dealer.
- Button ante (poker)An extra ante paid only by the button, on top of everyone's single ante.
- Button freeze (poker)The rule that holds the button when a mix moves from Hold'em to Stud games.
- BvB (poker)The SB against the BB.
- c-bet (poker)The preflop raiser betting again on the flop.
- Call (poker)Matching the opponent's bet.
- Call-off (poker)Calling an all-in with most of your remaining stack.
- Calling station / Station (poker)A player who won't fold.
- Cap (poker)The limit on raises per round, or on the amount bet per hand.
- Capped / Uncapped (poker)Whether a range's top end has been cut off.
- Card removal (poker)How visible cards change the remaining probabilities.
- Cards speak (poker)The rule that the cards shown decide the winner, not what a player declares.
- Cash game / Ring game (poker)A format where chips represent real money and you can join or leave at any time.
- cEV / $EV (poker)Expected value in chips, and expected value in prize money.
- CFR (poker)A method that repeats self-play to approach equilibrium.
- Check (poker)Passing the action to the next player without betting.
- Check back (poker)In position, checking after the opponent checks.
- Check-call (x/c)Checking, then calling the opponent's bet.
- Check-fold (x/f)Checking, then folding if the opponent bets.
- Check-raise (x/r)Checking, then raising the opponent's bet.
- Chip dumping / Collusion (poker)Losing on purpose to pass chips, or players teaming up.
- Chip leader / Short stack (poker)The player with the most chips, and a player with few chips.
- Chop / Split pot (poker)Dividing the pot on a tie.
- Closing the action (poker)When your call ends the betting round.
- CO (poker)The seat just before the BTN.
- Coin flip / Race (poker)A roughly even contest.
- Cold 4-bet (poker)A 4-bet from a player who neither opened nor 3-bet.
- Cold call (poker)Calling a raise when you haven't yet put money in the pot.
- Combo / Combinatorics (poker)The number of ways a hand can be dealt.
- Combo draw (poker)A hand with more than one draw, such as a flush and a straight draw.
- Commit / Pot-committed (poker)Having put in so much of your stack that you can no longer fold.
- Community card (Stud)In 8-handed Stud, a face-up 7th card in the middle that everyone uses.
- Community cards / Board (poker)The five face-up cards in the middle that everyone shares.
- Complete (Stud)In Stud, raising the bring-in up to a small bet on 3rd street.
- Complete / SB complete (poker)The SB paying the difference to enter the pot as a limp.
- Condensed range (poker)A range bunched up in medium-strength hands.
- Connected board (poker)A board with close ranks where straights come easily.
- Connector / Suited connector (poker)Hole cards of consecutive rank.
- Cooler (poker)An unavoidable loss where two strong hands collide.
- Counter-exploit / Adjust (poker)When the opponent adjusts back against you.
- Counterfeit (poker)When a later card wipes out the value of your hand.
- Cover / Covered (poker)Having more chips than an opponent.
- Cowboys (poker)KK.
- D1 / D2 / D3 (poker)In draw games, a hand that draws 1, 2 or 3 cards.
- Dangler (poker)One card with no connection or suit to the other three.
- Dead button / Dead blind (poker)Rules for handling the button and blinds when a player leaves.
- Dead card (poker)A card that can no longer come out of the deck because it is already visible.
- Dead money (poker)Chips put in by folded players or the blinds that no one will win back.
- Deal (poker)The remaining players agree on how to split the prize money.
- Dealer's Choice (poker)A format where the player on the button picks a game from a list and it's played for one orbit.
- Defend (poker)Answering an open from the blinds with a call or 3-bet.
- Defending the BB (poker)The BTN opens and you call in the BB (you are OOP).
- Delayed c-bet (poker)A c-bet made on the turn after checking the flop.
- Dirty outs / Anti-outs (poker)Cards that complete your hand but still lose.
- Domination (poker)Sharing a card with the opponent but losing on the kicker.
- Donk bet / Lead (poker)A bet from the preflop caller, OOP, before the aggressor acts.
- Donkey / Donk (poker)A bad player, or a bad play.
- Door card (poker)The first face-up card dealt on 3rd street in Stud.
- Double gutter (poker)A draw with two inside gaps that each complete a straight.
- Double-suited (ds)A hand with two pairs of same-suit cards.
- Down cards / Hole cards (Stud)Cards dealt face down in Stud, seen only by you.
- Draw (poker)An unfinished hand that becomes strong with one more card.
- Draw (exchange)In draw games, throwing away cards you don't want and drawing the same number from the deck.
- Draw chaser (poker)An opponent who calls with any draw and still won't fold on the turn.
- Drawing dead (poker)When no card can make you the winner.
- Dry board (poker)A board with few draws.
- Effective stack (poker)The smaller of the two stacks in a confrontation.
- Eight or better (8-or-better)The condition that only five-card hands of 8 or lower qualify as a low.
- Eight perfect (poker)The best low among hands topped by an 8.
- EP / LP (poker)The general names for the front seats (such as UTG) and the back seats (CO, BTN).
- EQR (poker)The share of your equity you actually turn into pot winnings.
- Equity (poker)The chance of winning if all the cards are run out.
- EV loss (poker)The loss compared with GTO.
- Exploit / Deviate (poker)Deliberately shifting from the baseline (GTO) to match an opponent's tendencies.
- Exploitability (poker)How much you would lose to a perfect best-responder.
- Fast-fold / Zoom (poker)A format where the next hand starts at a new table the moment you fold.
- Felted (poker)Having lost your whole stack.
- Final table (FT)The last table of a tournament.
- Fish / Donk (poker)A weak player.
- Fixed limit (poker)A betting structure where bets and raises are fixed to set units.
- Flat / Flat call (poker)Choosing to call with a hand that could raise.
- Float (poker)A call made with the plan of taking the pot on a later street.
- Flop (poker)The first three board cards, and the betting round that follows.
- Flush draw (FD) / NFDFour cards of one suit, one away from a flush.
- Fold (poker)Throwing away your cards and leaving the hand.
- Fold equity (poker)The expected value you gain from the opponent folding.
- FPS (poker)Losing money by making overly fancy plays.
- Free card raise (poker)Raising the flop, then checking the turn to see the next card cheaply.
- Freeroll (poker)A spot where you can't lose, only win.
- Freeze (poker)In draw games, calling instead of raising so the opponent doesn't break.
- Freezeout (poker)A tournament with no re-entry.
- Frequency (poker)How often an action is taken.
- Game tree / Node (poker)All the branches of a game, and each branching point.
- Gapper (one-gapper)Hole cards with one rank missing between them.
- Geometric sizing (poker)Betting the same fraction of the pot each street so you are all-in by the river.
- GG / NH / WP (poker)Short for Good game, Nice hand and Well played.
- GII (poker)Getting all-in.
- Give up (poker)Abandoning a bluff and switching to check or fold.
- Going south / Ratholing (poker)Taking chips you've won off the table.
- GTO (poker)The equilibrium strategy: one that loses no matter how the opponent plays.
- Guarantee / Overlay (poker)A guaranteed prize pool, and the organizer covering the gap when too few enter.
- Gutshot / Gutter (poker)A straight draw that completes only with the one missing inside card.
- Hand chart / Range chart (poker)A 13 × 13 grid showing how to play each hand.
- Hand reading (poker)Narrowing the opponent's range from their actions.
- Hand-for-hand (poker)On the bubble, all tables play one hand at a time in sync.
- Heads-up (HU)A contest between just two players.
- Hero call / Hero fold (poker)Calling on a read alone, or folding a strong hand.
- Hi only / High-only hand (poker)In Hi-Lo, a hand or situation that can only win the high.
- Hi-Lo / O8 (poker)A game where the best high hand and the best low hand split the pot.
- High card (poker)No made hand; compare the highest card.
- Hit and run (poker)Leaving the table right after a big win.
- HJ (poker)The seat two before the BTN.
- Hole cards (poker)The two private cards dealt to you.
- Hooks / Fishhooks (poker)JJ.
- HORSE (poker)A mix that rotates through the five games H, O, R, S and E.
- HOSE (poker)A 4-game mix: HORSE without Razz.
- Hourly (poker)Winnings per hour.
- HUD (poker)An online tool that shows opponents' stats on screen.
- ICM (poker)A model that converts chip stacks into expected prize money.
- Image / Table image (poker)How opponents see you.
- Implicit collusion (poker)In multiway pots, players unintentionally acting as if colluding.
- Implied odds (poker)The extra money you can win after hitting, counted in the call decision.
- In position (poker)You open on the BTN and the BB calls (you are IP).
- Indifference (poker)Making every action give the opponent the same EV.
- Initiative (poker)Control of the hand, held by whoever bet or raised last on the previous street.
- Inside wrap (poker)A wrap where your hole cards fill the gaps in the board.
- IP (poker)Being able to act after your opponent.
- Iso-raise (poker)A raise to get heads-up against a limper.
- ITM (poker)Finishing in a paid position.
- Jam / Shove / Push (poker)Going all-in.
- Kicker (poker)A remaining card that is not part of the made hand.
- Ladies (poker)QQ.
- LAG (poker)A loose, aggressive player.
- LAG / Maniac (poker)The aggressive opponent type (LAG up to maniac).
- Late registration (poker)The period when you can still enter after the start.
- Leveling (poker)The layers of thinking about what the other player thinks.
- LHE / Limit Hold'em (poker)Texas Hold'em with bets fixed to set units.
- Light 3-bet (poker)A 3-bet leaning toward a bluff.
- Limit / Pot-limit / No-limit (poker)Fixed bet sizes, bets up to the pot, and no cap.
- Limp / Open limp (poker)Entering the pot by calling the BB instead of raising.
- Limp-raise / Limp-reraise (poker)Limping, then re-raising when someone raises.
- Limped pot (poker)A pot that reached the flop with no raise.
- Limper (poker)A player who entered the pot by limping.
- Line (poker)The plan of actions across streets.
- Linear / Merged range (poker)A range made of the strongest hands from the top down.
- Linear / Polarized 3-bet range (poker)A 3-bet range taken strongest-first, versus one split into value and bluffs.
- Live cards (poker)The cards you need are mostly not showing in other players' up cards.
- Lo only / Low-only hand (poker)In Hi-Lo, a hand or situation that can only win the low.
- Low possible / No low (poker)A board with three or more ranks of 8 or lower, so a low can be made.
- M-ratio (poker)How many orbits of blinds and antes your stack covers.
- Made hand (poker)A hand that has already made something.
- Maniac (poker)An extremely aggressive player who raises with any hand.
- Max exploit / Min exploit (poker)Going all the way, or keeping some insurance.
- MDA (poker)Extracting a player pool's tendencies from large hand histories.
- MDF (poker)The line beyond which folding lets the opponent's bluffs profit.
- Medium (poker)Hands that bet thin value up to twice.
- Medium (weak)Weak pairs, such as bottom pair or an underpair, that don't bet.
- Merge (poker)Betting a middling hand that is neither clearly value nor a bluff.
- Min-cash (poker)The smallest payout.
- Min-raise (poker)The smallest raise allowed.
- Minimax theorem (poker)In two-player zero-sum games, the best worst-case strategies balance each other.
- Mix / Mixed game (poker)A format that rotates through several games in a fixed order.
- Monotone / Two-tone / Rainbow (poker)A flop with one, two, or three suits.
- Move up / Move down (poker)Moving to higher or lower stakes.
- MP (poker)The general name for the middle seats.
- MTT / SNG (poker)A multi-table tournament, and a small one that starts once the seats fill.
- Muck (poker)Throwing away your cards without showing them.
- Multiway (MW)A pot with three or more players.
- Nash distance / dEV (poker)How far a solution is from equilibrium; a measure of its accuracy.
- Nash Equilibrium (poker)A state where no one gains by changing only their own strategy.
- Nit (poker)An extremely tight player.
- Nit roll (poker)Showing a winning hand slowly.
- NLHE (poker)Texas Hold'em with no cap on bet size.
- Node lock (poker)A feature that fixes the opponent's strategy at a given point and re-solves.
- Notes (poker)A tally for counting opponents at a live table; 5 seats × 4 counters.
- Number one (2-7)The best hand in 2-7 lowball: 7-5-4-3-2, not all one suit.
- Nut advantage (poker)Having more of the very strongest hands than the opponent.
- Nut flush / Nut straight (poker)The best possible flush or straight on that board.
- Nut low (poker)The best low possible on that board.
- Nut outs (poker)The number of cards that would give you the nuts.
- Nut peddling (poker)Betting only when you hold the nuts.
- Nuts (poker)The best possible hand on that board.
- OESD (poker)A straight draw that completes at either end.
- One pair (poker)Two cards of the same rank.
- One-way hand (poker)In Hi-Lo, a hand that can only win one half, high or low.
- OOP (poker)Having to act before your opponent.
- Open pair (poker)A pair showing among a Stud player's up cards.
- Open size (poker)The size of an open-raise.
- Option (poker)The BB's right to check or raise when the action reaches them with no raise.
- Orbit (poker)One full trip of the button around the table (6 hands at a 6-handed table).
- Outs (poker)The number of cards that would give you the winning hand.
- Overbet (poker)A bet larger than the pot.
- Overbluff / Underbluff (poker)Bluffing more, or less, than GTO.
- Overcall (poker)Calling after someone else has already called.
- Overcards (poker)Hole cards higher than every card on the board.
- Overfold / Underfold (poker)Folding more, or less, than GTO.
- Overlimp / Limp behind (poker)Limping after a limper.
- Overpair / Underpair (poker)A pocket pair above, or below, every card on the board.
- Paired board (poker)A board with two cards of the same rank.
- Passive / Aggressive (poker)Calling a lot, or betting and raising a lot.
- Pat hand (poker)In draw games, a made hand that doesn't need to draw.
- Payout (poker)How the prize pool is distributed.
- PFR (poker)The percentage of hands a player raises preflop.
- Play the board (poker)When the five board cards are your best hand and your hole cards don't play.
- Playability (poker)How easy a hand is to play well in practice.
- PLO (poker)Omaha where you must use 2 of your 4 hole cards, with bets capped at the pot.
- PLO5 / 5-card PLO (poker)Omaha with 5 hole cards.
- PLO6 / 6-card PLO (poker)Omaha with 6 hole cards.
- PLO8 (poker)Pot-limit Omaha Hi-Lo.
- Pocket pair (poker)Two hole cards of the same rank.
- Polarized range (poker)A range split between nut-level hands and bluffs.
- Population tendencies / Pool (poker)The average tendencies of the player pool at a given stake.
- Position (poker)The edge from acting later, since seat order decides how much you know.
- Position, suits, gaps (poker)Three main factors that raise or lower EQR: position, suits, connectedness.
- Pot (poker)The total chips bet in the hand.
- Pot control (poker)Keeping the pot from getting big with a medium-strength hand.
- Pot raise / Pot (poker)In pot-limit, raising the maximum allowed.
- Pot-limit (PL)A rule where the maximum bet or raise is the current size of the pot.
- Preflop (poker)The betting round right after the deal, before any board cards come out.
- Premium (PLO)The top tier of hand shapes in PLO.
- Premium hand (poker)The top hands, such as AA, KK, QQ, and AK.
- Prime cards (poker)The A-5 cards at the core of a low in Hi-Lo.
- Probe bet (poker)A bet from OOP after the opponent skipped the c-bet.
- Protected low (poker)A nut low that can be rebuilt even if counterfeited.
- Protection / Equity denial (poker)Betting to stop the opponent from drawing out on you.
- Pure / Mixed strategy (poker)Always taking the same action in a spot, or mixing actions by probability.
- Pure bluff / Air (poker)A hand with no pair and no strong draw.
- Push/fold (poker)Playing a short stack with only all-in or fold.
- Quarter / Quartered (poker)In Hi-Lo, splitting half the pot again so you get only a quarter.
- Rabbit hunt (poker)Looking at the cards that would have come after the hand is over.
- Rack (poker)A tray for carrying chips.
- Rag (poker)A low-value card.
- Rainbow (hand)A PLO hand with four cards of all different suits.
- Raise (poker)Increasing the amount of the opponent's bet.
- Rake (poker)The fee the house or site takes from the pot.
- Rake-adjusted (poker)A solution that accounts for rake.
- Rakeback (poker)A refund of the rake you've paid.
- Range (poker)The set of hands a player (or you) could have for an action.
- Range advantage (poker)Having more equity than the opponent across your whole range.
- Range bet (poker)Betting small with your whole range.
- Razz (poker)Stud where the lowest 5-card hand from 7 cards wins.
- Re-entry / Rebuy (poker)Entering again after busting, or buying more chips.
- Read (poker)A guess about an opponent's hand or tendencies.
- Rec / Recreational (poker)Someone who plays poker as a hobby.
- Redraw (poker)Holding a made hand that can still improve to something better.
- Reg / Grinder (poker)A regular who earns by putting in volume.
- Regret (poker)The running total of how much better another action would have done.
- Rejam / Reshove (poker)Going all-in over a raise.
- Relative position (poker)Seat order relative to the aggressor.
- Representation (poker)The hand an opponent's up cards and betting make believable.
- Required equity / Pot odds (poker)The equity you need to call.
- Revenge tilt / Entitlement tilt (poker)Tilt from wanting revenge on one player, or from feeling you deserve to win.
- Reverse implied odds (poker)The risk of hitting a second-best hand and losing a lot.
- RFI / Open-raise (poker)Being the first to raise when no one has entered the pot.
- Risk premium / Bubble factor (poker)The cost of busting.
- RIT (poker)After an all-in, dealing the rest of the board twice and splitting the pot.
- River (poker)The fifth board card, and the final betting round.
- Rockets / Bullets (poker)AA.
- Rolled-up (poker)Your first 3 Stud cards are all the same rank.
- Rotation (poker)The order of games in a mix, and how often it switches.
- Rough (2-7)In 2-7, a hand or draw whose cards are bunched near the top card.
- Rough low (poker)A low hand whose cards are bunched near the top card.
- RTA (poker)Using a solver or other aid while playing.
- Rule of 2 and 4 (poker)Outs × 2 is the chance on the next card; × 4 is the chance by the river.
- Rundown (poker)A PLO hand with four consecutive cards.
- Runout (poker)How the board cards come out.
- Satellite (poker)A qualifier whose prize is entry into a bigger event.
- SB (poker)The seat left of the BTN, which acts first after the flop.
- Scare card (poker)A card the opponent is afraid of.
- Scoop (poker)In Hi-Lo, winning both the high and the low to take the whole pot.
- Seat selection (poker)Sitting to the left of a weak player (the side that gives you position).
- Second nuts / Nutted (poker)The second-best possible hand, or holding a nut-level hand.
- Semi-bluff (poker)A bluff with a draw.
- Set (poker)Three of a kind made with a pocket pair and one board card.
- Set over set (poker)A cooler between two sets.
- Set-mining (poker)Calling with a small pair aiming only to hit a set.
- Shark (poker)A strong, experienced player.
- Ship it (poker)"Send the pot over here." A phrase said when winning.
- Short Deck (poker)Hold'em with the 2s through 5s removed (36 cards).
- Shot taking (poker)Trying a higher stake when your bankroll has room.
- Show / Show one show all (poker)Showing your hole cards.
- Showdown (poker)When the players still in the hand turn over their cards to decide the winner.
- Showdown value (SDV)The chance of winning at showdown.
- Side pot (poker)A separate pot contested only by the players left after someone is all-in.
- Simplification (poker)Simplifying sizes and frequencies into something a human can execute.
- Single-suited (ss)A PLO hand with one pair of same-suit cards.
- Sizing tell / Timing tell (poker)Information leaked through bet sizes and how long a player takes.
- Slowplay / Trap (poker)Playing a strong hand weakly so the opponent bets.
- Slowroll (poker)Taking your time to show a hand that has clearly won.
- Small bet (poker)The betting unit used in the early rounds of fixed limit.
- Smooth (2-7)In 2-7, a hand or draw whose cards under the top card are low and spread out.
- Smooth low (poker)A low hand whose cards below the top card are low.
- Snap call / Snap fold (poker)An instant call or fold.
- Snow (poker)A bluff where you stand pat with a weak hand and pretend it's made.
- Snowmen / Ducks (poker)88 and 22.
- Solution concept / Equilibrium refinement (poker)The definition of a solution, and rules that narrow down equilibria.
- Solver (poker)Software that computes equilibrium strategies.
- Speculative hand (poker)A hand that wins big when it hits but usually misses.
- Spew / Punt (poker)Throwing chips away needlessly.
- Spin / Jackpot SNG (poker)A small 3-player tournament whose prize multiplier is drawn at random.
- Split pair (poker)In Stud, one card of your pair is face up and one is in the hole.
- Spot (poker)A situation that calls for a decision.
- SPR (poker)Your remaining stack divided by the pot.
- Squeeze (poker)A 3-bet after an open and a call.
- SRP / 3BP / 4BP (poker)A pot with one raise, a 3-bet pot, and a 4-bet pot.
- Stab (poker)A bet made after the opponent shows weakness by checking.
- Stack (poker)The chips you have in front of you.
- Stack off / Felt (poker)Betting or losing your whole stack.
- Staking / Backing (poker)An arrangement where someone pays your buy-in and you split the winnings.
- Stand pat (poker)In draw games, declaring that you draw 0 cards.
- Standard (poker)The normal play that anyone would make.
- Starting hand (poker)The two cards you are first dealt.
- Static / Dynamic board (poker)Boards where later cards rarely (static) or often (dynamic) change who is ahead.
- Station / Nit / LAG / Maniac / TAG (poker)Five opponent types: Station (loose-passive), Nit (tight-passive), LAG (loose-aggressive), Maniac (very loose-aggressive) and TAG (tight-aggressive).
- Steal (Stud)A complete on 3rd street that uses your door card to win the antes and bring-in.
- Steal / Resteal (poker)A late-position open aimed at the blinds, and a 3-bet against it.
- Sticky (poker)Tends not to fold once they are in the pot.
- Straddle (poker)An optional blind of twice the BB posted before seeing cards.
- Street (poker)Each betting round: preflop, flop, turn, and river.
- Streets of value (poker)How many streets of value a hand can take.
- String bet (poker)Putting chips out in more than one motion.
- Strong (poker)Hands that bet for value, such as two pair or better and overpairs.
- Strong / Medium / Draw / Air (poker)A way of sorting hands into 4 groups by how you use them.
- Stud / Seven-Card Stud (poker)A game with no shared board where you pick 5 cards from your own 7.
- Stud 8 / Stud Hi-Lo (poker)A Stud game where the best high hand and the best 8-or-lower low split the pot.
- Suckout (poker)The underdog drawing out to win.
- Suited / Offsuit (s / o)Whether your two hole cards share a suit.
- Sviten Special / Drawmaha (poker)A game where you make both a draw hand and an Omaha hand and split the pot.
- T.O.R.S.E. (poker)A mix that replaces the Hold'em in HORSE with 2-7 Triple Draw.
- Table balancing / Breaking a table (poker)Moving players from a full table to a short one so table sizes stay even.
- Table selection (poker)Choosing a table you can beat.
- Table talk (poker)Conversation at the table.
- TAG (poker)A tight, aggressive player.
- Tank / Clock (poker)Thinking for a long time, and asking for a time limit.
- TDA (poker)An association that standardizes tournament rules, and its rulebook.
- Tell (poker)Information leaked through gestures or habits.
- Texas Hold'em (poker)Poker where you build a hand from two hole cards and five community cards.
- The equation (poker)Equity × EQR ≥ required equity; if the left side is larger, continue, and if smaller, fold.
- Thin value (poker)A value bet aiming at a narrow edge.
- Tight / Loose (poker)Playing few hands, or many.
- Time charge (poker)A table fee paid per unit of time instead of from the pot.
- Tip / Toke (poker)A gratuity for the dealer.
- Top pair / Middle pair / Bottom pair (poker)A pair with the highest, middle, or lowest board card.
- Top up / Reload (poker)Buying more chips for your stack.
- TPTK / TPGK (poker)Top pair with the best kicker, or with a good kicker.
- Trash / Junk (poker)A hand not worth playing.
- Tri / 3-card Badugi (poker)In Badugi, a hand with 3 cards of different ranks and suits.
- Trips (poker)Three of a kind made with a board pair and one hole card.
- Turn (poker)The fourth board card, and its betting round.
- Two-way hand (poker)In Hi-Lo, a hand that can win both the high and the low.
- Up card (poker)A card dealt face up in Stud.
- UTG (poker)The first seat to act preflop.
- UTG+1 / LJ (poker)UTG+1 is the seat after UTG; the LJ is the seat just before the HJ.
- Value bet (poker)A bet meant to get called by worse hands.
- Value-own (poker)Betting for value and only getting called by better hands.
- Verbal is binding (poker)The rule that a spoken declaration takes priority.
- Villain / Hero (poker)The opponent and yourself, when describing a hand.
- VPIP (poker)The percentage of hands a player voluntarily puts money in the pot.
- Waiting list / Must-move (poker)The list of players waiting for a seat, and a table whose players are moved to the main game as seats open.
- Walk (poker)When everyone folds and the BB wins the blinds without acting.
- Wet board (poker)A board with many draws.
- Whale (poker)A player who keeps losing big.
- Wheel (poker)The straight A-2-3-4-5.
- Whiff (poker)Missing the board completely.
- Winner's tilt (poker)Getting overconfident and sloppy after winning.
- Winrate / bb/100 (poker)Winnings per 100 hands, in big blinds.
- Wrap (poker)An Omaha straight draw with many ways to hit.
- WTSD / W$SD / WWSF (poker)How often a player reaches showdown, wins there, and wins after the flop.
- Zero-sum (poker)A game where everyone's wins and losses add up to 0.
Blackjack51 terms
- 21+3 (blackjack)A side bet on the poker hand made by your two cards and the dealer's upcard.
- 3:2 / 6:5 (blackjack)The payout rate when you make a blackjack.
- 5-card 21 (blackjack)A bonus for a 21 made with 5 or more cards.
- Basic strategy (blackjack)A chart of the best action from your hand and the dealer's face-up card.
- Bet ramp / Spread (blackjack)A guide to how many units to bet at each TC.
- Blackjack (blackjack)A casino game where you try to beat the dealer by getting closer to 21.
- Blackjack (natural)A two-card 21: an ace and a 10-point card.
- Blackjack Switch (blackjack)Blackjack where you may swap the second cards of your two hands.
- Boundary cell (blackjack)A cell where the EV gap between the best and second-best action is small.
- Bust (BJ)Going over 21 (a total of 22 or more) and losing.
- Chart cell (blackjack)One square of the chart: the best action for a hand against an upcard.
- DAS (blackjack)A rule that lets you double down on hands after a split.
- Dealer bust rate (blackjack)The chance the dealer busts, by upcard.
- Deck estimation (blackjack)Eyeballing how many decks remain from the height of the discard tray.
- Double down (blackjack)Doubling your bet and taking exactly one more card.
- DU (blackjack)The option to look at your first 2 cards, double your bet, and stand.
- DU tie / DU vs BJ (blackjack)What happens to the Double Up portion on a tie or a dealer blackjack.
- ENHC (blackjack)A rule where a dealer blackjack also takes your doubled and split money.
- Even money (blackjack)Taking 1-to-1 on your blackjack up front when the dealer shows an ace.
- Fab 4 (blackjack)A list of four surrender index plays.
- Free Bet Blackjack (blackjack)Blackjack where doubles and most splits are free.
- H17 (blackjack)A rule where the dealer takes another card on soft 17 (A-6).
- Hard hand (blackjack)A hand with no ace, or one where the ace can only count as 1.
- Hi-Lo count (blackjack)A counting system that tags cards +1, 0 or −1.
- Hit / Stand (blackjack)Taking one more card (hit), or stopping without drawing (stand).
- Hole card (BJ) / No hole cardThe dealer's second card, held face down.
- Illustrious 18 (blackjack)A list of the 18 most valuable index plays.
- Index play (blackjack)Switching away from basic strategy once the TC passes a set value.
- Insurance (blackjack)An extra bet of half your wager that pays if the dealer has blackjack.
- Lucky Ladies (blackjack)A side bet that pays when your first two cards total 20.
- OBO (blackjack)A rule where you lose only your original bet when the dealer has blackjack.
- Peek (blackjack)The dealer checking the hole card first when the upcard is an ace or a 10.
- Penetration / Cut card (blackjack)How much of the shoe is dealt before the shuffle, and the card marking it.
- Perfect Pairs (blackjack)A side bet that pays when your first two cards are a pair.
- Pontoon (blackjack)Blackjack played with a 48-card deck, the tens removed.
- Push (blackjack)A tie at the same total, with your bet returned.
- Push 22 (blackjack)The rule that a dealer 22 makes your remaining hands push.
- RC (blackjack)The running total counted with Hi-Lo.
- Rescue (blackjack)After a double, taking back the extra bet and ending the hand.
- Resplit (blackjack)Splitting again when a split hand receives another card of the same value.
- RSA (blackjack)A rule that lets you split again when you get another ace after splitting aces.
- S17 (blackjack)A rule where the dealer stands on soft 17 (A-6).
- Shoe (blackjack)A box holding multiple decks for dealing.
- Soft hand (blackjack)A hand where an ace can count as 11.
- Spanish 21 (blackjack)Blackjack played with a 48-card deck, the tens removed.
- Split (blackjack)Separating two cards of the same value into two hands, each with an equal bet.
- Split aces (blackjack)The hands after splitting A-A.
- Surrender (blackjack)Giving up on your first 2 cards for half your bet back.
- TC (blackjack)The RC divided by the number of decks remaining.
- Unit (u)The basic betting unit.
- Upcard (blackjack)The dealer's face-up card.
Video poker24 terms
- 3 to a royal (video poker)3 of the 5 cards T-J-Q-K-A in the same suit.
- 3 to a straight flush (video poker)3 cards of the same suit that are nearly consecutive.
- 4 to a flush (video poker)4 cards of the same suit.
- 4 to a royal (video poker)4 of the 5 cards T-J-Q-K-A in the same suit.
- 4 to an inside straight (video poker)4 cards to a straight that complete only with the one missing middle card.
- 4 to an open-ended straight (video poker)4 cards to a straight that complete at either end, like 8-9-T-J.
- Denomination (video poker)The value of one coin.
- Discard all (video poker)Throwing away all 5 cards and drawing a new hand.
- Double Double Bonus (video poker)Video poker where four aces and four 2s–4s pay big.
- EV (VP)How much a hold returns on average, per coin.
- Full pay (video poker)The best paytable; for Jacks or Better, 9/6.
- High card (VP)A single jack, queen, king or ace.
- High pair (video poker)A pair of jacks, queens, kings or aces; the pairs that pay.
- Hold / Draw (video poker)Choosing which cards to keep (hold) and replacing the rest (draw).
- Jacks or Better (video poker)The basic video poker, where payouts start at a pair of jacks or better.
- Kicker (VP)A third high card you don't hold with a pair.
- Low pair (video poker)A pair of 2s through tens; it pays nothing.
- Max bet (video poker)Betting 5 coins.
- Missed EV (video poker)The EV gap from the best hold, added up hand by hand.
- Paytable (video poker)The table of payout multiples for each hand.
- Return / RTP (video poker)The share of the money bet that comes back on average.
- Royal dependence (video poker)About 2% of what comes back is from the royal flush.
- Simple strategy (video poker)A 16-step list you check from the top, holding the first pattern that matches.
- Video poker (video poker)A machine game: keep some of 5 cards, draw once, and get paid by hand rank.
Table games26 terms
- 6-Card Bonus (table games)A side bet on the best five-card hand from your three cards plus the dealer's.
- AA Bonus (table games)A Casino Hold'em side bet that pays on a pair of aces or better.
- Ante (table poker)The first bet you place in table poker, before the deal.
- Ante Bonus (table games)An extra payout for a straight or better, whatever the dealer has.
- Blind (UTH)In UTH, a required bet equal to the Ante that pays on a straight or better.
- Bonus (Texas Hold'em Bonus)A Texas Hold'em Bonus side bet that pays on AA, AK, AQ, AJ or a pair.
- Caribbean Stud Poker (table games)A table poker game with five-card hands, no draw and one Raise-or-Fold choice.
- Casino Hold'em (table games)A table poker game with Texas Hold'em hands and one decision after the flop.
- Copy (table games)A High or Low exactly as strong as the dealer's.
- Dealer outs (table games)On the UTH river, the number of cards that would beat you in the dealer's hand.
- Fortune (Pai Gow)A side bet paid on your seven cards; it loses below a straight.
- Foul (Pai Gow)Splitting so the High is weaker than the Low, which is not allowed.
- High hand (Pai Gow)The five-card hand, which must beat the Low.
- House way (table games)The fixed way the dealer splits seven cards in Pai Gow Poker.
- Joker (Pai Gow)The 53rd card, used as an ace or to complete a straight or flush.
- Low hand (Pai Gow)The two-card hand in Pai Gow Poker.
- Pai Gow Poker (table games)A table poker game where you split seven cards into a 5-card and a 2-card hand.
- Pair Plus (table games)A Three Card Poker side bet paid on your own three cards only.
- Play (table games)The bet you add after the Ante to stay in the hand.
- Qualify (table games)When the dealer's hand reaches the minimum needed to play.
- Side bet (table games)An optional bet placed apart from the main bet.
- Table poker (table games)Casino poker games played heads-up against the dealer.
- Texas Hold'em Bonus (table games)A Hold'em-style table poker game where you add bets in stages.
- Three Card Poker (table games)A table poker game where you and the dealer each get three cards.
- Trips (UTH)A UTH side bet that pays when your seven cards make three of a kind or better.
- Ultimate Texas Hold'em (table games)A table poker game where you and the dealer compare Texas Hold'em hands.
Games of chance28 terms
- Baccarat (games of chance)A card game where you bet on whether Player or Banker ends closer to 9.
- Big Road (games of chance)A baccarat road map that moves to a new column when the winning side changes.
- Come (games of chance)A second Pass Line bet placed after the point is set.
- Come-out roll (games of chance)In craps, a roll made while no point is set.
- Commission (baccarat)The 5% taken from Banker wins in baccarat.
- Craps (games of chance)A game of betting on the total of two dice.
- Don't Pass (games of chance)The craps bet against the Pass Line.
- Dragon Tiger (games of chance)A game that deals one card each to Dragon and Tiger; you bet on the higher card.
- EZ Baccarat (games of chance)Commission-free baccarat where a Banker win with a three-card 7 is a push.
- Field (games of chance)A craps bet on the next roll only.
- Hardway (games of chance)A craps bet that 4, 6, 8 or 10 comes as a pair.
- Inside bets (games of chance)Bets placed on the number grid, covering a few numbers.
- La partage (games of chance)A single-zero roulette rule: even-money bets get half back when 0 comes up.
- Natural (baccarat)In baccarat, a first two cards totalling 8 or 9.
- Odds (craps)A 0%-house-edge bet added to Pass Line or Don't Pass once the point is set.
- Outside bets (games of chance)Bets on many numbers at once, such as red or black and odd or even.
- Pass Line (games of chance)The basic craps bet, on the shooter's side.
- Place bet (games of chance)A craps bet that a chosen number comes before a 7.
- Player / Banker / Tie (games of chance)The three main baccarat bets.
- Point (craps)In craps, a 4, 5, 6, 8, 9 or 10 rolled on the come-out.
- Proposition bets (games of chance)Bets in the center of a craps table with big payouts and big edges.
- Puck (games of chance)The round marker on a craps table that shows the current stage.
- Road map (baccarat)The record of results in a baccarat shoe.
- Roulette (games of chance)A game of betting on the number where a ball stops on a spinning wheel.
- Seven-out (games of chance)In craps, a 7 rolled before the point.
- Shooter (games of chance)The player throwing the dice in craps.
- Sic Bo (games of chance)A game of betting on the result of three dice.
- Small / Big (games of chance)Sic bo bets on a three-dice total of 4 to 10 or 11 to 17.
General terms33 terms
- +EV / −EVA decision that wins over the long run, and one that loses.
- BankrollMoney set aside for poker.
- BRMChoosing your stakes relative to your bankroll so you don't go broke.
- Buy-inThe amount you bring to sit in a game, or a tournament's entry fee.
- DealerThe person who deals the cards and runs the game.
- Downswing / UpswingA stretch of continued losing, and a stretch of continued winning.
- EVThe average profit or loss if you repeated the decision.
- Face cardA jack, queen or king.
- FloorThe person responsible for ruling on disputes.
- FlushFive cards of the same suit.
- Four of a kind / QuadsFour cards of the same rank.
- Full house / BoatThree of a kind plus a pair.
- GrindSteadily putting in volume.
- Hand reviewGoing back over hands you've played.
- House edgeThe house's cut: the average loss as a share of what you bet.
- Payout (X to 1)How much a win pays, written against the amount bet.
- Results-orientedThe mistake of judging a decision by its outcome.
- ReviewA system that brings back questions you got wrong.
- Royal flushT-J-Q-K-A of the same suit; the best hand.
- Run good / Run badBeing lucky or unlucky.
- SessionA record of your result for one sitting.
- Steaming / On tiltBeing on tilt.
- Stop-lossA preset limit on how much you'll lose in a day.
- StraightFive cards of consecutive rank.
- Straight flushFive consecutive cards of the same suit.
- SuitThe card symbol: spades, hearts, diamonds or clubs.
- Sun runAn abnormal streak of luck.
- Table limitThe smallest and largest bet allowed at a table.
- Three of a kindThree cards of the same rank.
- TiltWhen emotions break down your play.
- Two pairTwo different pairs.
- VarianceThe spread of results around the expectation.
- VolumeThe number of hands you've played.